小程序中拖拽和缩放图片
2023-12-22 18:10:30
需求:点击元素后选中,出现缩放按钮,拖动缩放按钮可实现元素的缩放;并且元素本身是可以拖动的。
html:
<block wx:for="{{imageControls}}" wx:key="index">
<view hidden="{{item.hiddenModel}}" class='insertImg_item' style='transform: scale({{item.scale}});top:{{item.insertImgTop}}px;left:{{item.insertImgLeft}}px;z-index:{{levelNum[index]}}'>
<view class='insertImg_box {{currentImgIndex == index ? "insertImg_active":""}}'>
<image src='{{item.url}}' data-index='{{index}}' style='width:{{item.insertImgWidth}}px;height:{{item.insertImgHeight}}px;' bindtouchstart='imgTouchStart' catchtouchmove='imgTouchMove' bindtouchend='imgTouchEnd'></image>
<image wx:if="{{currentImgIndex == index}}" class='delete_icon' src='/image/state_icon3.png' style='transform: scale({{item.oScale}});transform-origin:center;' data-index='{{index}}' bindtap='toDeleteImg'></image>
<image wx:if="{{currentImgIndex == index}}" class='drag_icon' src='/image/scale_icon.png' style='transform: scale({{item.oScale}});transform-origin:center;' data-index='{{index}}' bindtouchstart='scaleTouchStart' catchtouchmove='scaleTouchMove' bindtouchend='scaleTouchEnd'></image>
</view>
</view>
</block>
css:
.insertImg_item {
transform-origin: center;
position: absolute;
z-index: 100;
}
.insertImg_box {
width: 100%;
transform-origin: center;
float: left;
box-sizing: border-box;
position: relative;
}
.insertImg_active {
border: 4rpx solid #4672FF;
}
/* 删除按钮 */
.delete_icon {
position: absolute;
top: -20rpx;
left: -20rpx;
width: 40rpx;
height: 40rpx;
z-index: 99;
}
/* 缩放按钮 */
.drag_icon {
position: absolute;
bottom: -25rpx;
right: -25rpx;
width: 50rpx;
height: 50rpx;
z-index: 99;
}
js:
// 开始拖拽
imgTouchStart(e) {
let index = e.currentTarget.dataset.index
this.activateComponent(index)
initialImgArray[index].lx = e.touches[0].clientX; // 记录点击时的坐标值
initialImgArray[index].ly = e.touches[0].clientY;
this.setData({
imageControls: initialImgArray
})
},
// 拖拽中
imgTouchMove(e) {
let index = e.currentTarget.dataset.index
const { clientX, clientY } = e.touches[0];
const dx = clientX - initialImgArray[index].lx;
const dy = clientY - initialImgArray[index].ly;
// 更新图片位置
initialImgArray[index].insertImgLeft += dx;
initialImgArray[index].insertImgTop += dy;
initialImgArray[index].x += dx;
initialImgArray[index].y += dy;
// 更新 lx 和 ly
initialImgArray[index].lx = clientX;
initialImgArray[index].ly = clientY;
// 更新数据
this.setData({
imageControls: initialImgArray
});
},
// 拖拽结束
imgTouchEnd(e) {
console.log(e)
let index = e.currentTarget.dataset.index
//重新计算左上角的坐标(如果没有缩放需求,不需要写这段代码)
const imageWidth = initialImgArray[index].insertImgWidth * initialImgArray[index].scale;
const imageHeight = initialImgArray[index].insertImgHeight * initialImgArray[index].scale;
initialImgArray[index].newInsertImgLeft = Math.round(initialImgArray[index].x - imageWidth / 2);
initialImgArray[index].newInsertImgTop = Math.round(initialImgArray[index].y - imageHeight / 2);
this.setData({
imageControls: initialImgArray
})
},
//开始缩放
scaleTouchStart: function (e) {
let index = e.currentTarget.dataset.index;
let clientX = e.touches[0].clientX;
let clientY = e.touches[0].clientY;
// 记录触摸初始位置
initialImgArray[index].touchX = clientX;
initialImgArray[index].touchY = clientY;
},
//缩放中
scaleTouchMove: function (e) {
let index = e.currentTarget.dataset.index;
let clientX = e.touches[0].clientX;
let clientY = e.touches[0].clientY;
// 获取当前元素的位置和大小信息
let element = initialImgArray[index];
// 计算手指移动的距离变化
let diffX = clientX - element.touchX;
let diffY = clientY - element.touchY;
// 计算移动距离与初始元素宽高的比例变化
let scaleChangeX = diffX / element.insertImgWidth;
let scaleChangeY = diffY / element.insertImgHeight;
// 设置缩放的灵敏度,根据需要调整
let sensitivity = 0.9;
// 计算新的缩放比例,这里可以根据X和Y方向的缩放变化来综合计算
let newScale = element.scale + (scaleChangeX + scaleChangeY) * sensitivity;
// 限制最小缩放比例
if (newScale < 0.2) {
newScale = 0.2;
}
// 更新元素的缩放比例
element.scale = newScale;
// 更新手指位置
element.touchX = clientX;
element.touchY = clientY;
// 更新视图
this.setData({
imageControls: initialImgArray
});
},
// 缩放完成
scaleTouchEnd(e) {
let index = e.currentTarget.dataset.index
// 计算缩放后的图片宽高
const imageWidth = initialImgArray[index].insertImgWidth * initialImgArray[index].scale;
const imageHeight = initialImgArray[index].insertImgHeight * initialImgArray[index].scale;
initialImgArray[index].scaleInsertImgWidth = imageWidth
initialImgArray[index].scaleInsertImgHeight = imageHeight
// 计算缩放后图片的坐标
initialImgArray[index].newInsertImgLeft = Math.round(initialImgArray[index].x - imageWidth / 2);
initialImgArray[index].newInsertImgTop = Math.round(initialImgArray[index].y - imageHeight / 2);
this.setData({
imageControls: initialImgArray
})
console.log(this.data.imageControls)
},
// 删除图片
toDeleteImg(e) {
let index = e.currentTarget.dataset.index
initialImgArray.splice(index, 1);
that.setData({
imageControls: initialImgArray
})
},
效果图:
文章来源:https://blog.csdn.net/qdm13209211861/article/details/135155964
本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。 如若内容造成侵权/违法违规/事实不符,请联系我的编程经验分享网邮箱:veading@qq.com进行投诉反馈,一经查实,立即删除!
本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。 如若内容造成侵权/违法违规/事实不符,请联系我的编程经验分享网邮箱:veading@qq.com进行投诉反馈,一经查实,立即删除!