骑砍战团MOD开发(21)-module_mission_templates预制常量
2023-12-17 10:58:28
?一.mission类型
#常规模式,可和人物对话
mtf_default = 0x00000000
#战斗模式 无对话选项
mtf_arena_fight = 0x00000001 #identify enemies through team_no
mtf_team_fight = 0x00000001 #identify enemies through team_no
mtf_battle_mode = 0x00000002 #No inventory access
#退出任务后HP不重置
mtf_commit_casualties = 0x00000010
mtf_no_blood = 0x00000100
#进入任务后同步物品栏
mtf_synch_inventory = 0x00010000 #Make a backup of player inventory and restore it at mission end.
二.进入mission后装备/骑马状态
#进入任务后不携带武器装备
af_override_weapons = 0x0000000f
af_override_weapon_0 = 0x00000001
af_override_weapon_1 = 0x00000002
af_override_weapon_2 = 0x00000004
af_override_weapon_3 = 0x00000008
#进入任务后不携带盔甲
af_override_head = 0x00000010
af_override_body = 0x00000020
af_override_foot = 0x00000040
af_override_gloves = 0x00000080
#进入任务后不携带马匹
af_override_horse = 0x00000100
af_override_fullhelm = 0x00000200
af_require_civilian = 0x10000000
三.出生点过滤选项(敌军/友军/数量)
#守城弓箭/弩手初始化
mtef_infantry_first = 0x00010000
mtef_archers_first = 0x00020000
mtef_cavalry_first = 0x00040000
#友军/敌军/中立/对话
mtef_enemy_party = 0x00000001
mtef_ally_party = 0x00000002
mtef_scene_source = 0x00000004
mtef_conversation_source = 0x00000008
mtef_visitor_source = 0x00000010
mtef_defenders = 0x00000040
mtef_attackers = 0x00000080
mtef_no_leader = 0x00000100
mtef_no_companions = 0x00000200
mtef_no_regulars = 0x00000400
mtef_team_0 = 0x00001000
mtef_team_1 = 0x00002000
mtef_team_2 = 0x00003000
mtef_team_3 = 0x00004000
mtef_team_4 = 0x00005000
mtef_team_5 = 0x00006000
mtef_team_member_2 = 0x00008000
mtef_no_auto_reset = 0x00080000
mtef_reverse_order = 0x01000000
mtef_use_exact_number = 0x02000000
文章来源:https://blog.csdn.net/qq_35829452/article/details/135040650
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