Netty Review - 借助SimpleTalkRoom初体验异步网络编程的魅力
2023-12-20 21:50:17
概念
Server
【Server】
package com.artisan.talk;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
/**
* @author 小工匠
* @version 1.0
* @mark: show me the code , change the world
*/
public class TalkRoomServer {
public static void main(String[] args) throws InterruptedException {
// 主Reactor 如果这里的线程是多个,则说明 需要监听多个端口,这里设置为1
EventLoopGroup bossGroup = new NioEventLoopGroup(1);
// 从Reactor
EventLoopGroup workerGroup = new NioEventLoopGroup(8);
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 1024)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
//向pipeline加入解码器
pipeline.addLast("decoder", new StringDecoder());
//向pipeline加入编码器
pipeline.addLast("encoder", new StringEncoder());
//加入自己的业务处理handler
pipeline.addLast(new TalkRoomServerHandler());
}
});
ChannelFuture channelFuture = bootstrap.bind(1234).sync();
System.out.println("Talk Room Server启动成功,监听1234端口");
//关闭通道
channelFuture.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
【ServerHandler】
package com.artisan.talk;
import io.netty.channel.Channel;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.channel.group.ChannelGroup;
import io.netty.channel.group.DefaultChannelGroup;
import io.netty.util.concurrent.GlobalEventExecutor;
import java.text.SimpleDateFormat;
/**
* @author 小工匠
* @version 1.0
* @mark: show me the code , change the world
*/
public class TalkRoomServerHandler extends SimpleChannelInboundHandler<String> {
/**
* GlobalEventExecutor.INSTANCE 是全局的事件执行器,是一个单例
*/
private static ChannelGroup channelGroup = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
/**
* 先忽略线程安全问题, 仅Demo使用
*/
private SimpleDateFormat sdf = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");
/**
* 表示 channel 处于就绪状态, 提示上线
*
* @param ctx
*/
@Override
public void channelActive(ChannelHandlerContext ctx) {
Channel channel = ctx.channel();
//将该客户加入聊天的信息推送给其它在线的客户端
//该方法会将 channelGroup 中所有的 channel 遍历,并发送消息
channelGroup.writeAndFlush("[ 客户端 ]" + channel.remoteAddress() + " 上线了 " + sdf.format(new java.util.Date()) + "\n");
//将当前 channel 加入到 channelGroup
channelGroup.add(channel);
System.out.println(ctx.channel().remoteAddress() + " 上线了" + "\n");
}
/**
* 表示 channel 处于不活动状态, 提示离线了
*
* @param ctx
*/
@Override
public void channelInactive(ChannelHandlerContext ctx) {
Channel channel = ctx.channel();
//将客户离开信息推送给当前在线的客户
channelGroup.writeAndFlush("[ 客户端 ]" + channel.remoteAddress() + " 下线了" + "\n");
System.out.println(ctx.channel().remoteAddress() + " 下线了" + "\n");
System.out.println("channelGroup size=" + channelGroup.size());
}
/**
* 读取数据
*
* @param ctx the {@link ChannelHandlerContext} which this {@link SimpleChannelInboundHandler}
* belongs to
* @param msg the message to handle
*/
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
//获取到当前 channel
Channel channel = ctx.channel();
//这时我们遍历 channelGroup, 根据不同的情况, 回送不同的消息
channelGroup.forEach(ch -> {
if (channel != ch) { //不是当前的 channel,转发消息
ch.writeAndFlush("[ 客户端 ]" + channel.remoteAddress() + " 发送了消息:" + msg + "\n");
} else {//回显自己发送的消息给自己
ch.writeAndFlush("[ 自己 ]发送了消息:" + msg + "\n");
}
});
}
/**
* 异常处理
*
* @param ctx
* @param cause
*/
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
//这里简单处理:关闭通道
ctx.close();
}
}
Client
【Client】
package com.artisan.talk;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import java.util.Scanner;
/**
* @author 小工匠
* @version 1.0
* @mark: show me the code , change the world
*/
public class TalkRoomClient {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup group = new NioEventLoopGroup();
try {
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(group)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
//向pipeline加入解码器
pipeline.addLast("decoder", new StringDecoder());
//向pipeline加入编码器
pipeline.addLast("encoder", new StringEncoder());
//加入自己的业务处理handler
pipeline.addLast(new TalkRoomClientHandler());
}
});
ChannelFuture channelFuture = bootstrap.connect("127.0.0.1", 1234).sync();
//得到 channel
Channel channel = channelFuture.channel();
System.out.println("========" + channel.localAddress() + "========");
//客户端需要输入信息, 创建一个扫描器
Scanner scanner = new Scanner(System.in);
while (scanner.hasNextLine()) {
String msg = scanner.nextLine();
//通过 channel 发送到服务器端
channel.writeAndFlush(msg);
}
} finally {
group.shutdownGracefully();
}
}
}
【ClientHandler】
package com.artisan.talk;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
/**
* @author 小工匠
* @version 1.0
* @mark: show me the code , change the world
*/
public class TalkRoomClientHandler extends SimpleChannelInboundHandler<String> {
/**
*
* @param ctx the {@link ChannelHandlerContext} which this {@link SimpleChannelInboundHandler}
* belongs to
* @param msg the message to handle
*/
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) {
System.out.println("收到消息->" + msg.trim());
}
}
测试
启动Server,启动多个Client
上线
发送消息
断开连接
文章来源:https://blog.csdn.net/yangshangwei/article/details/135099567
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本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。 如若内容造成侵权/违法违规/事实不符,请联系我的编程经验分享网邮箱:veading@qq.com进行投诉反馈,一经查实,立即删除!