Android平台RTSP流如何添加动态水印后转推RTMP或轻量级RTSP服务
技术背景
我们在对接外部开发者的时候,遇到这样的技术诉求,客户用于地下管道检测场景,需要把摄像头的数据拉取过来,然后叠加上实时位置、施工单位、施工人员等信息,然后对外输出新的RTSP流,并本地录制一份带动态水印叠加后的数据。整个过程,因为摄像头位置一直在变化,所以需要整体尽可能的低延迟,达到可操控摄像头的目的。
技术实现
废话不多说,下图先通过Android平台拉取RTSP流,然后把解码后的yuv或rgb数据回上来,以图层的形式投递到推送端,需要加水印的话,添加文字水印或图片水印(系动态水印)图层,底层做动态叠加后二次编码打包,通过启动轻量级RTSP服务,发布RTSP流,生成二次处理后的RTSP新的拉流url,如果需要推送至RTMP,只要调用推送RTMP的接口即可,本地录制,可以设置录制目录等信息,保存二次编码后的MP4文件到本地。
根据设备性能可以软解硬编,或者直接软解软编。
先说拉取摄像头流数据这块,如果需要本地预览,那么SetSurface的时候,就把surfaceview设置上,如果不要预览只做数据处理,就直接传null即可。
private boolean StartPlay()
{
if(isPlaying)
return false;
if(!isPulling)
{
if (!OpenPullHandle())
return false;
}
// 如果第二个参数设置为null,则播放纯音频
libPlayer.SmartPlayerSetSurface(player_handle_, sSurfaceView);
libPlayer.SmartPlayerSetRenderScaleMode(player_handle_, 1);
// External Render
libPlayer.SmartPlayerSetExternalRender(player_handle_, new I420ExternalRender(stream_publisher_));
//libPlayer.SmartPlayerSetExternalAudioOutput(player_handle_, new PlayerExternalPCMOutput(stream_publisher_));
libPlayer.SmartPlayerSetFastStartup(player_handle_, isFastStartup ? 1 : 0);
libPlayer.SmartPlayerSetAudioOutputType(player_handle_, 1);
if (isMute) {
libPlayer.SmartPlayerSetMute(player_handle_, isMute ? 1 : 0);
}
if (isHardwareDecoder)
{
int isSupportH264HwDecoder = libPlayer.SetSmartPlayerVideoHWDecoder(player_handle_, 1);
int isSupportHevcHwDecoder = libPlayer.SetSmartPlayerVideoHevcHWDecoder(player_handle_, 1);
Log.i(TAG, "isSupportH264HwDecoder: " + isSupportH264HwDecoder + ", isSupportHevcHwDecoder: " + isSupportHevcHwDecoder);
}
libPlayer.SmartPlayerSetLowLatencyMode(player_handle_, isLowLatency ? 1 : 0);
libPlayer.SmartPlayerSetRotation(player_handle_, rotate_degrees);
int iPlaybackRet = libPlayer.SmartPlayerStartPlay(player_handle_);
if (iPlaybackRet != 0 && !isPulling) {
Log.e(TAG, "StartPlay failed!");
releasePlayerHandle();
return false;
}
isPlaying = true;
if(audio_opt_ == 2 || video_opt_ == 2) {
StartPull();
}
return true;
}
开始播放原生的rtsp摄像头数据的话,我们设置I420数据回调,把需要处理的数据返上来。
private static class I420ExternalRender implements NTExternalRender {
// public static final int NT_FRAME_FORMAT_RGBA = 1;
// public static final int NT_FRAME_FORMAT_ABGR = 2;
// public static final int NT_FRAME_FORMAT_I420 = 3;
private WeakReference<LibPublisherWrapper> publisher_;
private int width_;
private int height_;
private int y_row_bytes_;
private int u_row_bytes_;
private int v_row_bytes_;
private ByteBuffer y_buffer_;
private ByteBuffer u_buffer_;
private ByteBuffer v_buffer_;
public I420ExternalRender(LibPublisherWrapper publisher) {
if (publisher != null)
publisher_ = new WeakReference<>(publisher);
}
@Override
public int getNTFrameFormat() {
Log.i(TAG, "I420ExternalRender::getNTFrameFormat return "
+ NT_FRAME_FORMAT_I420);
return NT_FRAME_FORMAT_I420;
}
private static int align(int d, int a) { return (d + (a - 1)) & ~(a - 1); }
@Override
public void onNTFrameSizeChanged(int width, int height) {
width_ = width;
height_ = height;
int half_w = (width_+1)/2;
int half_h = (height_+1)/2;
y_row_bytes_ = align(width_,2);
u_row_bytes_ = align(half_w, 2);
v_row_bytes_ = u_row_bytes_;
y_buffer_ = ByteBuffer.allocateDirect(y_row_bytes_ * height_);
u_buffer_ = ByteBuffer.allocateDirect(u_row_bytes_ * half_h);
v_buffer_ = ByteBuffer.allocateDirect(v_row_bytes_ * half_h);
Log.i(TAG, "I420ExternalRender::onNTFrameSizeChanged width_="
+ width_ + " height_=" + height_ + " y_row_bytes_="
+ y_row_bytes_ + " u_row_bytes_=" + u_row_bytes_
+ " v_row_bytes_=" + v_row_bytes_);
}
@Override
public ByteBuffer getNTPlaneByteBuffer(int index) {
if (index == 0) {
return y_buffer_;
} else if (index == 1) {
return u_buffer_;
} else if (index == 2) {
return v_buffer_;
} else {
Log.e(TAG, "I420ExternalRender::getNTPlaneByteBuffer index error:" + index);
return null;
}
}
@Override
public int getNTPlanePerRowBytes(int index) {
if (index == 0) {
return y_row_bytes_;
} else if (index == 1) {
return u_row_bytes_;
} else if (index == 2) {
return v_row_bytes_;
} else {
Log.e(TAG, "I420ExternalRender::getNTPlanePerRowBytes index error:" + index);
return 0;
}
}
public void onNTRenderFrame(int width, int height, long timestamp)
{
if (null == y_buffer_ || null == u_buffer_ || null == v_buffer_)
return;
//Log.i(TAG, "I420ExternalRender::onNTRenderFrame w=" + width + " h=" + height + " timestamp=" + timestamp);
LibPublisherWrapper publisher = publisher_.get();
if (null == publisher)
return;
y_buffer_.rewind();
u_buffer_.rewind();
v_buffer_.rewind();
publisher.PostLayerImageI420ByteBuffer(0, 0, 0,
y_buffer_, 0, y_row_bytes_,
u_buffer_, 0, u_row_bytes_,
v_buffer_, 0, v_row_bytes_,
width_, height_, 0, 0,
0,0, 0,0);
}
}
返上来的数据,通过PostLayerImageI420ByteBuffer()接口,投递到推送端。
如果音频不做调整的话,可以不做解码,直接投递到推送端,播放端仅回调上来解码前的audio数据:
class PlayerAudioDataCallback implements NTAudioDataCallback
{
private WeakReference<LibPublisherWrapper> publisher_;
private int audio_buffer_size = 0;
private int param_info_size = 0;
private ByteBuffer audio_buffer_ = null;
private ByteBuffer parameter_info_ = null;
public PlayerAudioDataCallback(LibPublisherWrapper publisher) {
if (publisher != null)
publisher_ = new WeakReference<>(publisher);
}
@Override
public ByteBuffer getAudioByteBuffer(int size)
{
//Log.i("getAudioByteBuffer", "size: " + size);
if( size < 1 )
{
return null;
}
if ( size <= audio_buffer_size && audio_buffer_ != null )
{
return audio_buffer_;
}
audio_buffer_size = size + 512;
audio_buffer_size = (audio_buffer_size+0xf) & (~0xf);
audio_buffer_ = ByteBuffer.allocateDirect(audio_buffer_size);
// Log.i("getAudioByteBuffer", "size: " + size + " buffer_size:" + audio_buffer_size);
return audio_buffer_;
}
@Override
public ByteBuffer getAudioParameterInfo(int size)
{
//Log.i("getAudioParameterInfo", "size: " + size);
if(size < 1)
{
return null;
}
if ( size <= param_info_size && parameter_info_ != null )
{
return parameter_info_;
}
param_info_size = size + 32;
param_info_size = (param_info_size+0xf) & (~0xf);
parameter_info_ = ByteBuffer.allocateDirect(param_info_size);
//Log.i("getAudioParameterInfo", "size: " + size + " buffer_size:" + param_info_size);
return parameter_info_;
}
public void onAudioDataCallback(int ret, int audio_codec_id, int sample_size, int is_key_frame, long timestamp, int sample_rate, int channel, int parameter_info_size, long reserve)
{
//Log.i("onAudioDataCallback", "ret: " + ret + ", audio_codec_id: " + audio_codec_id + ", sample_size: " + sample_size + ", timestamp: " + timestamp +
// ",sample_rate:" + sample_rate);
if ( audio_buffer_ == null)
return;
LibPublisherWrapper publisher = publisher_.get();
if (null == publisher)
return;
if (!publisher.is_publishing())
return;
audio_buffer_.rewind();
publisher.PostAudioEncodedData(audio_codec_id, audio_buffer_, sample_size, is_key_frame, timestamp, parameter_info_, parameter_info_size);
}
}
需要注意的是,拉流后的rtsp的流数据,可以先拿到分辨率,然后根据分辨率,计算编码的码率:
class EventHandlePlayerV2 implements NTSmartEventCallbackV2 {
@Override
public void onNTSmartEventCallbackV2(long handle, int id, long param1,
long param2, String param3, String param4, Object param5) {
//Log.i(TAG, "EventHandleV2: handle=" + handle + " id:" + id);
String player_event = "";
switch (id) {
...
case NTSmartEventID.EVENT_DANIULIVE_ERC_PLAYER_RESOLUTION_INFO:
player_event = "分辨率信息: width: " + param1 + ", height: " + param2;
Message message = new Message();
message.what = PLAYER_EVENT_MSG_RESOLUTION;
message.arg1 = (int) param1;
message.arg2 = (int) param2;
handler_.sendMessage(message);
break;
......
}
}
?初始化推送端:
private void InitAndSetConfig() {
if (null == libPublisher)
return;
if (!stream_publisher_.empty())
return;
Log.i(TAG, "InitAndSetConfig video width: " + video_width_ + ", height" + video_height_);
long handle = libPublisher.SmartPublisherOpen(context_, audio_opt_, video_opt_, video_width_, video_height_);
if (0==handle) {
Log.e(TAG, "sdk open failed!");
return;
}
Log.i(TAG, "publisherHandle=" + handle);
int fps = 25;
int gop = fps * 3;
initialize_publisher(libPublisher, handle, video_width_, video_height_, fps, gop);
stream_publisher_.set(libPublisher, handle);
}
对应initialize_publisher()实现:
private boolean initialize_publisher(SmartPublisherJniV2 lib_publisher, long handle, int width, int height, int fps, int gop) {
if (null == lib_publisher) {
Log.e(TAG, "initialize_publisher lib_publisher is null");
return false;
}
if (0 == handle) {
Log.e(TAG, "initialize_publisher handle is 0");
return false;
}
if (videoEncodeType == 1) {
int kbps = LibPublisherWrapper.estimate_video_hardware_kbps(width, height, fps, true);
Log.i(TAG, "h264HWKbps: " + kbps);
int isSupportH264HWEncoder = lib_publisher.SetSmartPublisherVideoHWEncoder(handle, kbps);
if (isSupportH264HWEncoder == 0) {
lib_publisher.SetNativeMediaNDK(handle, 0);
lib_publisher.SetVideoHWEncoderBitrateMode(handle, 1); // 0:CQ, 1:VBR, 2:CBR
lib_publisher.SetVideoHWEncoderQuality(handle, 39);
lib_publisher.SetAVCHWEncoderProfile(handle, 0x08); // 0x01: Baseline, 0x02: Main, 0x08: High
// lib_publisher.SetAVCHWEncoderLevel(handle, 0x200); // Level 3.1
// lib_publisher.SetAVCHWEncoderLevel(handle, 0x400); // Level 3.2
// lib_publisher.SetAVCHWEncoderLevel(handle, 0x800); // Level 4
lib_publisher.SetAVCHWEncoderLevel(handle, 0x1000); // Level 4.1 多数情况下,这个够用了
//lib_publisher.SetAVCHWEncoderLevel(handle, 0x2000); // Level 4.2
// lib_publisher.SetVideoHWEncoderMaxBitrate(handle, ((long)h264HWKbps)*1300);
Log.i(TAG, "Great, it supports h.264 hardware encoder!");
}
} else if (videoEncodeType == 2) {
int kbps = LibPublisherWrapper.estimate_video_hardware_kbps(width, height, fps, false);
Log.i(TAG, "hevcHWKbps: " + kbps);
int isSupportHevcHWEncoder = lib_publisher.SetSmartPublisherVideoHevcHWEncoder(handle, kbps);
if (isSupportHevcHWEncoder == 0) {
lib_publisher.SetNativeMediaNDK(handle, 0);
lib_publisher.SetVideoHWEncoderBitrateMode(handle, 1); // 0:CQ, 1:VBR, 2:CBR
lib_publisher.SetVideoHWEncoderQuality(handle, 39);
// libPublisher.SetVideoHWEncoderMaxBitrate(handle, ((long)hevcHWKbps)*1200);
Log.i(TAG, "Great, it supports hevc hardware encoder!");
}
}
boolean is_sw_vbr_mode = true;
//H.264 software encoder
if (is_sw_vbr_mode) {
int is_enable_vbr = 1;
int video_quality = LibPublisherWrapper.estimate_video_software_quality(width, height, true);
int vbr_max_kbps = LibPublisherWrapper.estimate_video_vbr_max_kbps(width, height, fps);
lib_publisher.SmartPublisherSetSwVBRMode(handle, is_enable_vbr, video_quality, vbr_max_kbps);
}
lib_publisher.SmartPublisherSetAudioCodecType(handle, 1);
libPublisher.SetSmartPublisherEventCallbackV2(handle, new EventHandlePublisherV2());
lib_publisher.SmartPublisherSetSWVideoEncoderProfile(handle, 3);
lib_publisher.SmartPublisherSetSWVideoEncoderSpeed(handle, 2);
lib_publisher.SmartPublisherSetGopInterval(handle, gop);
lib_publisher.SmartPublisherSetFPS(handle, fps);
// lib_publisher.SmartPublisherSetSWVideoBitRate(handle, 600, 1200);
boolean is_noise_suppression = true;
lib_publisher.SmartPublisherSetNoiseSuppression(handle, is_noise_suppression ? 1 : 0);
//boolean is_agc = false;
//lib_publisher.SmartPublisherSetAGC(handle, is_agc ? 1 : 0);
//int echo_cancel_delay = 0;
//lib_publisher.SmartPublisherSetEchoCancellation(handle, 1, echo_cancel_delay);
return true;
}
启动、停止RTSP服务:
//启动/停止RTSP服务
class ButtonRtspServiceListener implements View.OnClickListener {
public void onClick(View v) {
if (isRTSPServiceRunning) {
stopRtspService();
btnRtspService.setText("启动RTSP服务");
btnRtspPublisher.setEnabled(false);
isRTSPServiceRunning = false;
return;
}
Log.i(TAG, "onClick start rtsp service..");
rtsp_handle_ = libPublisher.OpenRtspServer(0);
if (rtsp_handle_ == 0) {
Log.e(TAG, "创建rtsp server实例失败! 请检查SDK有效性");
} else {
int port = 28554;
if (libPublisher.SetRtspServerPort(rtsp_handle_, port) != 0) {
libPublisher.CloseRtspServer(rtsp_handle_);
rtsp_handle_ = 0;
Log.e(TAG, "创建rtsp server端口失败! 请检查端口是否重复或者端口不在范围内!");
}
if (libPublisher.StartRtspServer(rtsp_handle_, 0) == 0) {
Log.i(TAG, "启动rtsp server 成功!");
} else {
libPublisher.CloseRtspServer(rtsp_handle_);
rtsp_handle_ = 0;
Log.e(TAG, "启动rtsp server失败! 请检查设置的端口是否被占用!");
}
btnRtspService.setText("停止RTSP服务");
btnRtspPublisher.setEnabled(true);
isRTSPServiceRunning = true;
}
}
}
发布RTSP流:
//发布/停止RTSP流
class ButtonRtspPublisherListener implements View.OnClickListener {
public void onClick(View v) {
if (stream_publisher_.is_rtsp_publishing()) {
stopRtspPublisher();
btnRtspPublisher.setText("发布RTSP流");
btnGetRtspSessionNumbers.setEnabled(false);
btnRtspService.setEnabled(true);
return;
}
Log.i(TAG, "onClick start rtsp publisher..");
InitAndSetConfig();
String rtsp_stream_name = "stream1";
stream_publisher_.SetRtspStreamName(rtsp_stream_name);
stream_publisher_.ClearRtspStreamServer();
stream_publisher_.AddRtspStreamServer(rtsp_handle_);
if (!stream_publisher_.StartRtspStream()) {
stream_publisher_.try_release();
Log.e(TAG, "调用发布rtsp流接口失败!");
return;
}
startLayerPostThread();
btnRtspPublisher.setText("停止RTSP流");
btnGetRtspSessionNumbers.setEnabled(true);
btnRtspService.setEnabled(false);
}
}
获取RTSP会话数:
//获取RTSP会话数
class ButtonGetRtspSessionNumbersListener implements View.OnClickListener {
public void onClick(View v) {
if (libPublisher != null && rtsp_handle_ != 0) {
int session_numbers = libPublisher.GetRtspServerClientSessionNumbers(rtsp_handle_);
Log.i(TAG, "GetRtspSessionNumbers: " + session_numbers);
PopRtspSessionNumberDialog(session_numbers);
}
}
}
除了数据注入轻量级RTSP服务外,客户还希望本地录制一份:
class ButtonPusherStartRecorderListener implements View.OnClickListener {
public void onClick(View v) {
if (layer_post_thread_ != null)
layer_post_thread_.update_layers();
if (stream_publisher_.is_recording()) {
stopPusherRecorder();
btnPusherRecorder.setText("实时录像");
btnPusherPauseRecorder.setText("暂停录像");
btnPusherPauseRecorder.setEnabled(false);
isPauseRecording = true;
return;
}
Log.i(TAG, "onClick start recorder..");
InitAndSetConfig();
ConfigRecorderParam();
boolean start_ret = stream_publisher_.StartRecorder();
if (!start_ret) {
stream_publisher_.try_release();
Log.e(TAG, "Failed to start recorder.");
return;
}
startLayerPostThread();
btnPusherRecorder.setText("停止录像");
btnPusherPauseRecorder.setEnabled(true);
isPauseRecording = true;
}
}
class ButtonPauseRecorderListener implements View.OnClickListener {
public void onClick(View v) {
if (stream_publisher_.is_recording()) {
if (isPauseRecording) {
boolean ret = stream_publisher_.PauseRecorder(true);
if (ret) {
isPauseRecording = false;
btnPusherPauseRecorder.setText("恢复录像");
} else {
Log.e(TAG, "Pause recorder failed..");
}
} else {
boolean ret = stream_publisher_.PauseRecorder(false);
if (ret) {
isPauseRecording = true;
btnPusherPauseRecorder.setText("暂停录像");
} else {
Log.e(TAG, "Resume recorder failed..");
}
}
}
}
}
二次处理的数据,也可以转推到RTMP服务:
btnRTMPPusher.setOnClickListener(new Button.OnClickListener() {
// @Override
public void onClick(View v) {
if (stream_publisher_.is_rtmp_publishing()) {
stopPush();
btnRTMPPusher.setText("推送RTMP");
return;
}
Log.i(TAG, "onClick start push rtmp..");
InitAndSetConfig();
String rtmp_pusher_url = "rtmp://192.168.0.108:1935/hls/stream1";
if (!stream_publisher_.SetURL(rtmp_pusher_url))
Log.e(TAG, "Failed to set publish stream URL..");
boolean start_ret = stream_publisher_.StartPublisher();
if (!start_ret) {
stream_publisher_.try_release();
Log.e(TAG, "Failed to start push stream..");
return;
}
startLayerPostThread();
btnRTMPPusher.setText("停止推送");
}
});
总结
以上是Android平台拉取RTSP数据,然后添加动态水印后,二次输出到轻量级RTSP服务、推送至RTMP服务的sample代码,如果需要本地录像,也可以本地录制,配合我们的RTMP、RTSP播放器,整体延迟毫秒级(实测非常低,有需要的开发者可以私聊我测试),可完全用于摄像头的控制。
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